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Jul 2, 2021
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C++
C
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技术分享
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Translating a C++ API to a C API requires creating a "wrapper" around the C++ class(es) to allow them to be utilized by C code. Here's a step-by-step guide to help you perform this translation:
- Flatten the class hierarchy: C does not support classes, so you'll need to flatten the class hierarchy by converting member functions to regular functions that take a pointer to a structure representing the object as the first argument.
- Create a C-compatible structure: As C doesn't support namespaces, class inheritance, or access specifiers like public, private, and protected, you need to create a C-compatible structure that holds the data.
Example
C++ class:
class MyClass { public: MyClass(); ~MyClass(); int MyFunction(int x); private: int _value; };
C-compatible structure:
typedef struct { int _value; } MyClass;
- Create C wrapper functions: Create wrapper functions for constructors, destructors, and member functions. You'll need to provide a C-compatible name for the functions, and you'll have to manage the memory yourself using malloc() and free().
Example
C wrapper functions:
extern "C" { // Constructor MyClass* MyClass_create(); // Destructor void MyClass_destroy(MyClass* my_class); // Member function int MyClass_MyFunction(MyClass* my_class, int x); }
- Implement C wrapper functions: Now implement these wrapper functions in C++.
Example
C++ implementation:
#include "MyClass.h" extern "C" { MyClass* MyClass_create() { return new MyClass(); } void MyClass_destroy(MyClass* my_class) { delete my_class; } int MyClass_MyFunction(MyClass* my_class, int x) { return my_class->MyFunction(x); } }
- Expose the C API: Expose the C API's header file (.h) to C applications, and compile your C++ code as a shared library (.dll, .so, or .dylib).
Now you can use your C++ API from C by including the header file and linking against the shared library.
Remember to always account for best practices and error handling, as this example is a simplified illustration of the process.
如果您的 C++ 类使用了标准库的 vector 类型,则需要使用 C 兼容的数组来替换它。
下面是一个示例:
#include <vector> class MyClass { public: MyClass(); ~MyClass(); void MyFunction(std::vector<int>& vec); private: int _value; };
为了将 MyClass 转换为 C 兼容的结构体,您需要使用 C 兼容的数组来替换 vector 类型。例如,您可以使用一个包含指向整数的指针和数组大小的结构体。
typedef struct { int* data; int size; } IntArray; typedef struct { IntArray vec; int _value; } MyClass; extern "C" { MyClass* MyClass_create(); void MyClass_destroy(MyClass* my_class); void MyClass_MyFunction(MyClass* my_class, IntArray vec); } MyClass* MyClass_create() { return new MyClass(); } void MyClass_destroy(MyClass* my_class) { delete[] my_class->vec.data; delete my_class; } void MyClass_MyFunction(MyClass* my_class, IntArray vec) { for (int i = 0; i < vec.size; i++) { // Process vec.data[i] } }
在这个例子中,我们使用了一个 IntArray 结构体来代替 vector 类型。我们还定义了 MyClass 和 IntArray 的包装函数和实现。
当您需要处理标准库的 vector 类型时,这个过程可能会变得更加复杂。但是,您可以使用类似的方法将 vector 替换为 C 兼容的数组。